Kyle Cooper is a designer for title sequences for motion pictures and also game intros. Motion pictures such as Spawn (1997), Mimic (1997), Sphere (1998 ) and some of the more famous such as Dawn of the Dead (2004) and the Spiderman trilogy (2002 – 2007). One of the most inspiring intros I’ve seen is at the beginning of a film called Se7en (1995), which features a dark scene in an office where vague scattered newspaper cuttings and information is being acquired and stored by a serial killer/mad man. The man also scrapes the end of his fingers so that he has no finger prints. Kyle created the fonts used by the use of mirrors, distorting ink in water numerous amounts of times and overlaying them to get the scratchy, jumpy effect. This scene also features the song ‘Closer’ by Nine Inch Nails which was remixed by Coil and Danny Hyde for the opening of the film.
Another good intro from the game Metal Gear Solid 3: Snake Eater. I like the way the credit type moves around the screen like a snake!
He also created the flip book logo scene for Marvel films
Jarvis is a British illustrator and toy designer and his known for his unique characters and their unusual backgrounds. After achieving a Masters in Illustration from attending the Royal College of Art in London, he started his career as a freelance Illustrator. That changed when his Japanese friend suggested designing toys. He worked for a London based fashion company called Silas designing vinyl toys in 1998 and now owns his own company designing characters. At an early age he was inspired by classical cartoons such as Tin tin, Popeye, Rupert the Bear, The Tale of Peter and the Rabbit and even the work of Dr. Sues. He spent most of his childhood drawing and I think this was hugely beneficial towards even the most recent of his work, mainly because it inspires his ideas and allows him to progress. I admire his determination constantly trying to improve his work, taking in to consideration what he did in his previous pieces and building on that driving himself further.
His work is not particularly to my taste but i find it’s refreshing because of the unintentional use of humor that gives it an optimistic feel. Although some of the characters seem ridiculous, he takes himself very seriously in his work.
In 2000 he held an exhibition called ‘World of Pain’ at PARCO Gallery in Tokyo and then in Nagoya, displaying created worlds for his characters for Silas. Looking at his work i much prefer his non-linear drawings to the vinyl toys. I like the fact the illustrations are detailed but still have the element of freedom without the images being too tight.